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Wesnoth Units database

Giant Scorpion

(image)

A normal scorpion is dangerous enough - the deadliness of one the size of a man needs little explanation. Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from:
Advances to:
Cost: 22
HP: 40
Movement: 8
XP: 150
Level: 1
Alignment: neutral
IDGiant Scorpion
Abilities:
(image)sting
pierce
9 - 1
melee
poison
(image)pincers
impact
4 - 4
melee
Resistances:
blade10%
pierce10%
impact70%
fire-100%
cold-20%
arcane-50%
TerrainMovement CostDefense
Cave240%
Coastal Reef350%
Deep WaterUNREACHABLE20%
Flat140%
Forest250%
Frozen240%
Hills350%
ImpassableUNREACHABLE40%
Mountains460%
Mushroom Grove250%
Sand240%
Shallow Water330%
Swamp240%
UnwalkableUNREACHABLE20%